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Home > Exploits > Operating System > Microsoft Graphics Rendering Engine Vulnerability
Vulnerability: Microsoft Graphics Rendering Engine VulnerabilityAlternate: Microsoft Windows Metafile VulnerabilityCERT: 181038CVE: CVE-2005-4560FRSIRT: ADV-2005-3086Microsoft: MS06-001Secunia Advisories: SA18255 and SA18364Credit: Dan HubbardVulnerable: Microsoft Windows 2000 SP4, Microsoft Windows XP SP1 and SP2, Microsoft Windows XP Professional x64 Edition, Microsoft Windows Server 2003 and SP1, Microsoft Windows Server 2003 for Itanium-based systems, Microsoft Windows Server 2003 x64 Edition, Microsoft Windows 98 and SE, Microsoft Windows MEPatch: A vendor-supplied patch is available
Remote code execution vulnerability exists in the Graphics Rendering Engine of the above Operating Systems because of the way it handles Windows Metafile (WMF) images. A specially crafted WMF image could allow remote code execution, and therefore an attacker could exploit this vulnerability to successfully takeover complete control of an affected system. A Windows Metafile (WMF) image is a 16-bit metafile format that contains both vector and bitmap information. The Graphics Rendering Engine handles WMF files containing SETABORTPROC escape records incorrectly. SETABORTPROC escape records perform arbitrary user-defined functions when the rendering of a WMF file fails. The SHIMGVW.DLL file is responsible for this handling and processing. The Microsoft Graphics Rendering Engine Vulnerability or Microsoft Windows Metafile Vulnerability is a zero-day vulnerability.
Copyright (c) 2006, 2008 A. Ryan Robbins. All Rights Reserved.
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